Thanks to new geoengineering innovations, this urban game brings to life a dream that mankind has dreamt of throughout the ages: being able to influence the weather.
Everything in the outside world is hostile and alien. Only the bastion is safe. Over 400 years ago, the community retreated, turning its back on the horrors of the world.
A tour of the town takes players through the market community of Wildon, into four mysterious rooms that seem to come from another, very dubious dimension.
Which grape is the one for you? Four players move into the mysterious CON.VENT and experience a dystopian daily routine that blurs the lines between self-optimization and surveillance.
S3AP beta is both a technical assistance program and a mini-remote-escape-the-room game for eight players.
Do you sometimes feel as if a veil is separating you from your surroundings? A veil you’d like to lift? Do you feel more and more like you’re being watched? Are you ticklish?
The Bible is lying. God threw in the towel a long time ago. Summer 2012 at the erstwhile Tempelhof Airport. People are sitting in the sun. Barbecuing, romping around, laughing. Between picnic blankets and playing children, a house with cute curtains blends into the summer idyll. In the house’s carefully mowed garden is an abandoned […]
Inspired by escape room games, machina eX presents a remote-controlled performance game with live video components.
crypt [A] is a project bridging disciplines, in which visual art meets theater and computer gaming.
mannheim ’75 was conceived as a 10-minute performance within the “X apartments” project as part of the 16th Annual International Days of Schiller in Mannheim in 2011.