The multimedia board game Intranet challenges the audience to fight off cyber criminals that try to destabilize their surroundings.
Thanks to new geoengineering innovations, this urban game brings to life a dream that mankind has dreamt of throughout the ages: being able to influence the weather.
The multimedia board game Life Goes On takes the audience on a voyage to the East German-West German past—without leaving the game table.
In an abandoned motor home, up to four players embark on a trip back in time to the early 1990s.
In the mobile game setup.school(). The Learning Machine, a humanoid teaching robot—which students ages 13 and older can configure as a teacher according to their wishes—gets tested in the classroom.
As a live messenger game, Homecoming offers a change of scenery within your own four walls: During the pandemic, players enter a story about self-denial and solidarity in a crisis.
LOCKDOWN, the first collaborative living room game by machina eX, is a game about living in a state of isolation.
A dystopian bureaucratic simulation sends players into a battle against administrative arbitrariness and alleged neutrality.
In PATROL, players are immersed in a fictitious urban work environment where a company is promising security services on demand.
A theater game about game theater, complete with delusions of grandeur, anguish, and an invisible rat.