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Teachers and theater educators wanted! We are developing a game theater toolkit for teaching and workshops and invite you to test methods, provide feedback, and accompany the development process.
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Can genetic engineering combat world hunger? “A Seed Story” explores ethical dilemmas between innovation and responsibility – with an audience in Berlin, and actors in New Delhi.
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A retrospective for the 15th anniversary of machina eX. Including three theater-games, workshops, discussions and an exhibition about machina eX.
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In an abandoned motor home, up to four players embark on a trip back in time to the early 1990s.
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Free open-source software for the collaborative development of interactive theater experiences.
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A storage management tool for artists and independent theater collectives to facilitate equipment and prop sharing.
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In the mobile game setup.school(). The Learning Machine, a humanoid teaching robot—which students ages 13 and older can configure as a teacher according to their wishes—gets tested in the classroom.
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Research project and website featuring a collection of instructional materials on theater and game design for schools and workshops.
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In PATROL, players are immersed in a fictitious urban work environment where a company is promising security services on demand.
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With Caretaker, the game theater collective machina eX invites the audience on a journey into a fictional future in which a learning machine appears to revolutionize the world of medicine.
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A comprehensive collection of materials that enables users to recreate the machina-eX classic 15,000 Gray—available online as an open-source project.
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In Lessons of Leaking, machina eX explores the moral conflicts in the tense territory between democracy, transparency, manipulation, and freedom of expression.
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S3AP beta is both a technical assistance program and a mini-remote-escape-the-room game for eight players.
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The Bible is lying. God threw in the towel a long time ago. Summer 2012 at the erstwhile Tempelhof Airport. People are sitting in the sun. Barbecuing, romping around, laughing. Between picnic blankets and playing children, a house with cute curtains blends into the summer idyll. In the house’s carefully mowed garden is an abandoned tower. A mug of still-warm coffee sits atop a shelf amidst some odd-looking tools. Pieces of paper with jumbled notes look as if someone has just finished writing them. Looking down on the scene from above, you can sense the trouble in the air. The…
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Inspired by escape room games, machina eX presents a remote-controlled performance game with live video components.
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crypt [A] is a project bridging disciplines, in which visual art meets theater and computer gaming.



















![Crypt[A] (2011)](https://machinaex.de/wp-content/uploads/2023/07/CryptA-2011-01.jpg)