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Projects

  • Game Theater Toolkit (2026)

    Teachers and theater educators wanted! We are developing a game theater toolkit for teaching and workshops and invite you to test methods, provide feedback, and accompany the development process.

  • On and On and On and On (2025)

    A retrospective for the 15th anniversary of machina eX. Including three theater-games, workshops, discussions and an exhibition about machina eX.

  • Layers of Life (2021)

    In an abandoned motor home, up to four players embark on a trip back in time to the early 1990s.

  • setup.school(). The Learning Machine (2021)

    In the mobile game setup.school(). The Learning Machine, a humanoid teaching robot—which students ages 13 and older can configure as a teacher according to their wishes—gets tested in the classroom.

  • Give It All Away (2021)

    Research project and website featuring a collection of instructional materials on theater and game design for schools and workshops.

  • Caretaker (2019)

    With Caretaker, the game theater collective machina eX invites the audience on a journey into a fictional future in which a learning machine appears to revolutionize the world of medicine.

  • 15.000 Gray DIY Kit (2018)

    A comprehensive collection of materials that enables users to recreate the machina-eX classic 15,000 Gray—available online as an open-source project.

  • Metatron’s Workshop (2012)

    The Bible is lying. God threw in the towel a long time ago. Summer 2012 at the erstwhile Tempelhof Airport. People are sitting in the sun. Barbecuing, romping around, laughing. Between picnic blankets and playing children, a house with cute curtains blends into the summer idyll. In the house’s carefully mowed garden is an abandoned tower. A mug of still-warm coffee sits atop a shelf amidst some odd-looking tools. Pieces of paper with jumbled notes look as if someone has just finished writing them. Looking down on the scene from above, you can sense the trouble in the air. The…

  • Crypt[A] (2011)

    crypt [A] is a project bridging disciplines, in which visual art meets theater and computer gaming.